Converted byte array wrapper to kotlin
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040164f840
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@ -13,102 +13,83 @@
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package dorkbox.bytes;
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package dorkbox.bytes
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import java.util.Arrays;
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import java.util.*
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/**
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* Necessary to provide equals and hashcode methods on a byte arrays, if they are to be used as keys in a map/set/etc
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*/
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public
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class ByteArrayWrapper {
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private byte[] data;
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private Integer hashCode;
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private
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ByteArrayWrapper() {
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// this is necessary for kryo
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}
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class ByteArrayWrapper(
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data: ByteArray,
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/**
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* Permits the re-use of a byte array.
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*
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* @param copyBytes if TRUE, then the byteArray is copied. if FALSE, the byte array is used as-is.
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* Using FALSE IS DANGEROUS!!!! If the underlying byte array is modified, this changes as well.
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* if TRUE, then the byteArray is copied. if FALSE, the byte array is used as-is.
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* Using FALSE IS DANGEROUS!!!! If the underlying byte array is modified, this changes as well.
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*/
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public
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ByteArrayWrapper(byte[] data, boolean copyBytes) {
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if (data == null) {
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throw new NullPointerException();
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copyBytes: Boolean = true
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) {
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companion object {
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/**
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* Makes a safe copy of the byte array, so that changes to the original do not affect the wrapper.
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* One side effect is that additional memory is used.
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*/
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fun copy(data: ByteArray?): ByteArrayWrapper? {
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return if (data == null) {
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null
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} else {
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ByteArrayWrapper(data, true)
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}
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}
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int length = data.length;
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/**
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* Does not make a copy of the data, so changes to the original will also affect the wrapper.
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* One side effect is that no extra memory is needed.
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*/
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fun wrap(data: ByteArray?): ByteArrayWrapper? {
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return if (data == null) {
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null
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} else {
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ByteArrayWrapper(data, false)
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}
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}
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}
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val bytes: ByteArray
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private var hashCode: Int? = null
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init {
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val length = data.size
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if (copyBytes) {
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this.data = new byte[length];
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bytes = ByteArray(length)
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// copy so it's immutable as a key.
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System.arraycopy(data, 0, this.data, 0, length);
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}
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else {
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this.data = data;
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System.arraycopy(data, 0, bytes, 0, length)
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} else {
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bytes = data
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}
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}
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/**
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* Makes a safe copy of the byte array, so that changes to the original do not affect the wrapper.
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* Side affect is additional memory is used.
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*/
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public static
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ByteArrayWrapper copy(byte[] data) {
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if (data == null) {
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return null;
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}
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return new ByteArrayWrapper(data, true);
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}
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/**
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* Does not make a copy of the data, so changes to the original will also affect the wrapper.
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* Side affect is no extra memory is needed.
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*/
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public static
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ByteArrayWrapper wrap(byte[] data) {
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if (data == null) {
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return null;
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}
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return new ByteArrayWrapper(data, false);
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}
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public
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byte[] getBytes() {
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return this.data;
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}
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@Override
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public
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int hashCode() {
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override fun hashCode(): Int {
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// might be null for a thread because it's stale. who cares, get the value again
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Integer hashCode = this.hashCode;
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var hashCode = hashCode
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if (hashCode == null) {
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hashCode = Arrays.hashCode(this.data);
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this.hashCode = hashCode;
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hashCode = Arrays.hashCode(bytes)
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this.hashCode = hashCode
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}
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return hashCode;
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return hashCode
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}
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@Override
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public
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boolean equals(Object other) {
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if (!(other instanceof ByteArrayWrapper)) {
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return false;
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}
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override fun equals(other: Any?): Boolean {
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return if (other !is ByteArrayWrapper) {
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false
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} else Arrays.equals(bytes, other.bytes)
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// CANNOT be null, so we don't have to null check!
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return Arrays.equals(this.data, ((ByteArrayWrapper) other).data);
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}
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@Override
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public
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String toString() {
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return "ByteArrayWrapper " + java.util.Arrays.toString(this.data);
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override fun toString(): String {
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return "ByteArrayWrapper " + Arrays.toString(bytes)
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}
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}
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