Updated comments for Swing active rendering

This commit is contained in:
nathan 2016-09-05 14:37:07 +02:00
parent 4a4150d69c
commit 2364ee9c1a

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@ -28,7 +28,10 @@ Customization parameters:
-ActiveRenderLoop.TARGET_FPS (type int, default value '30')
- How many frames per second we want the Swing ActiveRender thread to run at?
- NOTE: The ActiveRenderLoop replaces the Swing EDT in order to enable smoother animations.
- NOTE: The ActiveRenderLoop replaces the Swing EDT (only for specified JFrames) in order to enable smoother animations.
It is also important to REMEMBER -- if you add a component to an actively managed JFrame, YOU MUST make sure to call
JComponent.setIgnoreRepaint(boolean) otherwise this component will "fight" on the EDT for updates. You can completely
disable the EDT by calling NullRepaintManager.install()
-OS.FORCE_HIGH_RES_TIMER (type boolean, default value 'true')