Updated comments for Swing active rendering
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@ -28,7 +28,10 @@ Customization parameters:
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-ActiveRenderLoop.TARGET_FPS (type int, default value '30')
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- How many frames per second we want the Swing ActiveRender thread to run at?
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- NOTE: The ActiveRenderLoop replaces the Swing EDT in order to enable smoother animations.
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- NOTE: The ActiveRenderLoop replaces the Swing EDT (only for specified JFrames) in order to enable smoother animations.
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It is also important to REMEMBER -- if you add a component to an actively managed JFrame, YOU MUST make sure to call
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JComponent.setIgnoreRepaint(boolean) otherwise this component will "fight" on the EDT for updates. You can completely
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disable the EDT by calling NullRepaintManager.install()
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-OS.FORCE_HIGH_RES_TIMER (type boolean, default value 'true')
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