moved progressbar into draw command
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543ba0ec62
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@ -206,13 +206,6 @@ internal class AppNotify(override val notification: Notify): Canvas(), NotifyTyp
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} catch (ignored2: Exception) {
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}
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}
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// the progress bar can change, so we always draw it every time
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if (progress > 0 && prevProgress != progress) {
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// draw the progress bar along the bottom
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g.color = notification.theme.progress_FG
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g.fillRect(0, Notify.HEIGHT - 2, progress, 2)
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}
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}
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private fun draw(g: Graphics) {
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@ -225,6 +218,13 @@ internal class AppNotify(override val notification: Notify): Canvas(), NotifyTyp
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g.drawImage(cachedClose, 0, 0, null)
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}
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}
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// the progress bar can change, so we always draw it every time
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if (progress > 0 && prevProgress != progress) {
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// draw the progress bar along the bottom
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g.color = notification.theme.progress_FG
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g.fillRect(0, Notify.HEIGHT - 2, progress, 2)
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}
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}
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fun onClick(x: Int, y: Int) {
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@ -182,13 +182,6 @@ internal class DesktopNotify(override val notification: Notify) : JWindow(), Not
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} catch (ignored2: Exception) {
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}
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}
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// the progress bar can change (only getting bigger!), so we always draw it when it grows
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if (progress > 0 && prevProgress != progress) {
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// draw the progress bar along the bottom
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g.color = notification.theme.progress_FG
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g.fillRect(0, Notify.HEIGHT - 2, progress, 2)
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}
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}
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private fun draw(g: Graphics) {
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@ -201,6 +194,13 @@ internal class DesktopNotify(override val notification: Notify) : JWindow(), Not
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g.drawImage(cachedClose, 0, 0, null)
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}
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}
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// the progress bar can change (only getting bigger!), so we always draw it when it grows
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if (progress > 0 && prevProgress != progress) {
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// draw the progress bar along the bottom
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g.color = notification.theme.progress_FG
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g.fillRect(0, Notify.HEIGHT - 2, progress, 2)
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}
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}
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fun onClick() {
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