Changed growl to use painting instead of lots of components. No longer need this
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@ -1,55 +0,0 @@
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/*
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* Copyright 2015 dorkbox, llc
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package dorkbox.util.growl;
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import javax.swing.Box;
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import javax.swing.JLabel;
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import java.awt.Color;
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import java.awt.event.MouseAdapter;
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import java.awt.event.MouseEvent;
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class GrowlCloseAdapter extends MouseAdapter {
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private GrowlPopup growlPopup;
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private Color foreground;
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public
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GrowlCloseAdapter(final GrowlPopup growlPopup) {
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this.growlPopup = growlPopup;
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}
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@Override
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public
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void mouseEntered(final MouseEvent e) {
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Box source = (Box) e.getSource();
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JLabel label = (JLabel) source.getComponent(0);
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foreground = label.getForeground();
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label.setForeground(Color.RED);
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}
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@Override
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public
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void mouseExited(final MouseEvent e) {
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Box source = (Box) e.getSource();
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JLabel label = (JLabel) source.getComponent(0);
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label.setForeground(foreground);
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}
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@Override
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public
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void mouseReleased(final MouseEvent e) {
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growlPopup.close();
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}
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}
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