Issues surrounding buggy rendering behavior fixed via frame/dialog

changed to use the AWT canvas specifically for drawing,
updated Active Rendering components to support AWT canvas. Added custom
theme support.
This commit is contained in:
nathan 2017-08-23 11:08:22 +02:00
parent 14fb42b69e
commit cdbf8a2a4d
8 changed files with 455 additions and 336 deletions

View File

@ -16,8 +16,8 @@
package dorkbox.notify;
import java.awt.Dialog;
import java.awt.Dimension;
import java.awt.Frame;
import java.awt.Graphics;
import java.awt.Image;
import java.awt.Window;
import java.awt.event.ComponentEvent;
@ -43,22 +43,29 @@ class AsDialog extends JDialog implements INotify {
// this is on the swing EDT
@SuppressWarnings("NumericCastThatLosesPrecision")
AsDialog(final Notify notification, final Image image, final ImageIcon imageIcon, final Window container) {
AsDialog(final Notify notification, final Image image, final ImageIcon imageIcon, final Window container, final Theme theme) {
super(container, Dialog.ModalityType.MODELESS);
this.notification = notification;
setDefaultCloseOperation(JFrame.DO_NOTHING_ON_CLOSE);
setUndecorated(true);
setLayout(null);
setSize(LookAndFeel.WIDTH, LookAndFeel.HEIGHT);
final Dimension preferredSize = new Dimension(WIDTH, HEIGHT);
setPreferredSize(preferredSize);
setMaximumSize(preferredSize);
setMinimumSize(preferredSize);
setSize(NotifyCanvas.WIDTH, NotifyCanvas.HEIGHT);
setLocation(Short.MIN_VALUE, Short.MIN_VALUE);
setTitle(notification.title);
setResizable(false);
look = new LookAndFeel(this, notification, image, imageIcon, container.getBounds());
NotifyCanvas notifyCanvas = new NotifyCanvas(notification, imageIcon, theme);
add(notifyCanvas);
look = new LookAndFeel(this, notifyCanvas, notification, image, container.getBounds());
// this makes sure that our dialogs follow the parent window (if it's hidden/shown/moved/etc)
parentListener = new ComponentListener() {
@Override
public
@ -104,12 +111,6 @@ class AsDialog extends JDialog implements INotify {
container.addComponentListener(parentListener);
}
@Override
public
void paint(Graphics g) {
look.paint(g);
}
@Override
public
void onClick(final int x, final int y) {
@ -130,15 +131,20 @@ class AsDialog extends JDialog implements INotify {
@Override
public
void setVisible(final boolean b) {
void setVisible(final boolean visible) {
// was it already visible?
if (b == isVisible()) {
if (visible == isVisible()) {
// prevent "double setting" visible state
return;
}
super.setVisible(b);
look.setVisible(b);
// this is because the order of operations are different based upon visibility.
look.updatePositionsPre(visible);
super.setVisible(visible);
// this is because the order of operations are different based upon visibility.
look.updatePositionsPost(visible);
}
@Override

View File

@ -15,7 +15,7 @@
*/
package dorkbox.notify;
import java.awt.Graphics;
import java.awt.Dimension;
import java.awt.GraphicsDevice;
import java.awt.GraphicsEnvironment;
import java.awt.Image;
@ -42,15 +42,19 @@ class AsFrame extends JFrame implements INotify {
// this is on the swing EDT
@SuppressWarnings("NumericCastThatLosesPrecision")
AsFrame(final Notify notification, final Image image, final ImageIcon imageIcon) {
AsFrame(final Notify notification, final Image image, final ImageIcon imageIcon, final Theme theme) {
this.notification = notification;
setDefaultCloseOperation(JFrame.DO_NOTHING_ON_CLOSE);
setUndecorated(true);
setAlwaysOnTop(true);
setLayout(null);
// setLayout(null);
setSize(LookAndFeel.WIDTH, LookAndFeel.HEIGHT);
final Dimension preferredSize = new Dimension(WIDTH, HEIGHT);
setPreferredSize(preferredSize);
setMaximumSize(preferredSize);
setMinimumSize(preferredSize);
setSize(NotifyCanvas.WIDTH, NotifyCanvas.HEIGHT);
setLocation(Short.MIN_VALUE, Short.MIN_VALUE);
setTitle(notification.title);
@ -85,13 +89,11 @@ class AsFrame extends JFrame implements INotify {
bounds = device.getDefaultConfiguration()
.getBounds();
look = new LookAndFeel(this, notification, image, imageIcon, bounds);
}
@Override
public
void paint(Graphics g) {
look.paint(g);
NotifyCanvas notifyCanvas = new NotifyCanvas(notification, imageIcon, theme);
getContentPane().add(notifyCanvas);
look = new LookAndFeel(this, notifyCanvas, notification, image, bounds);
}
@Override
@ -114,15 +116,24 @@ class AsFrame extends JFrame implements INotify {
@Override
public
void setVisible(final boolean b) {
void setVisible(final boolean visible) {
// was it already visible?
if (b == isVisible()) {
if (visible == isVisible()) {
// prevent "double setting" visible state
return;
}
super.setVisible(b);
look.setVisible(b);
// this is because the order of operations are different based upon visibility.
look.updatePositionsPre(visible);
super.setVisible(visible);
// this is because the order of operations are different based upon visibility.
look.updatePositionsPost(visible);
if (visible) {
this.toFront();
}
}
@Override

View File

@ -15,35 +15,23 @@
*/
package dorkbox.notify;
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.Point;
import java.awt.Rectangle;
import java.awt.RenderingHints;
import java.awt.Stroke;
import java.awt.Window;
import java.awt.event.MouseAdapter;
import java.awt.image.BufferedImage;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Iterator;
import java.util.Map;
import java.util.Random;
import javax.swing.ImageIcon;
import javax.swing.JLabel;
import dorkbox.tweenengine.BaseTween;
import dorkbox.tweenengine.Tween;
import dorkbox.tweenengine.TweenCallback;
import dorkbox.tweenengine.TweenEngine;
import dorkbox.tweenengine.TweenEquations;
import dorkbox.tweenengine.TweenManager;
import dorkbox.util.ActionHandler;
import dorkbox.util.ActionHandlerLong;
import dorkbox.util.FontUtil;
import dorkbox.util.SwingUtil;
import dorkbox.util.swing.SwingActiveRender;
@ -51,58 +39,42 @@ import dorkbox.util.swing.SwingActiveRender;
class LookAndFeel {
private static final Map<String, ArrayList<LookAndFeel>> popups = new HashMap<String, ArrayList<LookAndFeel>>();
static final TweenEngine animation = TweenEngine.create()
.unsafe() // access is only from a single thread ever, so unsafe is preferred.
.build();
static final NotifyAccessor accessor = new NotifyAccessor();
static final TweenManager tweenManager = new TweenManager();
private static final ActionHandlerLong frameStartHandler;
private static final java.awt.event.WindowAdapter windowListener = new WindowAdapter();
private static final MouseAdapter mouseListener = new ClickAdapter();
private static final Stroke stroke = new BasicStroke(2);
private static final int closeX = 282;
private static final int closeY = 2;
private static final int Y_1 = closeY + 5;
private static final int X_1 = closeX + 5;
private static final int Y_2 = closeY + 11;
private static final int X_2 = closeX + 11;
static final int WIDTH = 300;
static final int HEIGHT = 87;
private static final int PROGRESS_HEIGHT = HEIGHT - 2;
private static final int PADDING = 40;
private static final Random RANDOM = new Random();
private static final float MOVE_DURATION = Notify.MOVE_DURATION;
static {
// this is for updating the tween engine during active-rendering
frameStartHandler = new ActionHandlerLong() {
@Override
public
void handle(final long deltaInNanos) {
LookAndFeel.tweenManager.update(deltaInNanos);
LookAndFeel.animation.update(deltaInNanos);
}
};
}
private static final int PADDING = 40;
private static final java.awt.event.WindowAdapter windowListener = new WindowAdapter();
private static final MouseAdapter mouseListener = new ClickAdapter();
private static final Random RANDOM = new Random();
private static final float MOVE_DURATION = Notify.MOVE_DURATION;
private volatile int anchorX;
private volatile int anchorY;
private final Color panel_BG;
private final Color titleText_FG;
private final Color mainText_FG;
private final Color closeX_FG;
private final Color progress_FG;
private final boolean showCloseButton;
private final BufferedImage cachedImage;
private final Window parent;
private final NotifyCanvas notifyCanvas;
private final float hideAfterDurationInSeconds;
private final Pos position;
@ -114,42 +86,24 @@ class LookAndFeel {
private volatile Tween tween = null;
private volatile Tween hideTween = null;
// for the progress bar. we directly draw this onscreen
// non-volatile because it's always accessed in the active render thread
private int progress = 0;
private final ActionHandler<Notify> onCloseAction;
LookAndFeel(final Window parent, final Notify notification, final Image image, final ImageIcon imageIcon, final Rectangle parentBounds) {
LookAndFeel(final Window parent,
final NotifyCanvas notifyCanvas,
final Notify notification,
final Image image,
final Rectangle parentBounds) {
this.parent = parent;
this.notifyCanvas = notifyCanvas;
parent.addWindowListener(windowListener);
parent.addMouseListener(mouseListener);
if (notification.isDark) {
panel_BG = Color.DARK_GRAY;
titleText_FG = Color.GRAY;
mainText_FG = Color.LIGHT_GRAY;
closeX_FG = Color.GRAY;
progress_FG = Color.gray;
}
else {
panel_BG = Color.WHITE;
titleText_FG = Color.GRAY.darker();
mainText_FG = Color.GRAY;
closeX_FG = Color.LIGHT_GRAY;
progress_FG = new Color(0x42A5F5);
}
hideAfterDurationInSeconds = notification.hideAfterDurationInMillis / 1000.0F;
position = notification.position;
showCloseButton = !notification.hideCloseButton;
// now we setup the rendering of the image
cachedImage = renderBackgroundInfo(notification.title, notification.text, titleText_FG, mainText_FG, panel_BG, imageIcon);
if (notification.onCloseAction != null) {
onCloseAction = new ActionHandler<Notify>() {
@Override
@ -168,7 +122,6 @@ class LookAndFeel {
anchorX = getAnchorX(position, parentBounds);
anchorY = getAnchorY(position, parentBounds);
parent.setBackground(panel_BG);
if (image != null) {
parent.setIconImage(image);
}
@ -177,61 +130,10 @@ class LookAndFeel {
}
}
void paint(final Graphics g) {
// we cache the text + image (to another image), and then always render the close + progressbar
// use our cached image, so we don't have to re-render text/background/etc
g.drawImage(cachedImage, 0, 0, null);
// the progress bar and close button are the only things that can change, so we always draw them every time
Graphics2D g2 = (Graphics2D) g.create();
try {
if (showCloseButton) {
Graphics2D g3 = (Graphics2D) g.create();
g3.setColor(panel_BG);
g3.setStroke(stroke);
final Point p = parent.getMousePosition();
// reasonable position for detecting mouse over
if (p != null && p.getX() >= 280 && p.getY() <= 20) {
g3.setColor(Color.RED);
}
else {
g3.setColor(closeX_FG);
}
// draw the X
g3.drawLine(X_1, Y_1, X_2, Y_2);
g3.drawLine(X_2, Y_1, X_1, Y_2);
}
g2.setColor(progress_FG);
g2.fillRect(0, PROGRESS_HEIGHT, progress, 2);
} finally {
g2.dispose();
}
}
void close() {
if (hideTween != null) {
hideTween.cancel();
hideTween = null;
}
if (tween != null) {
tween.cancel();
tween = null;
}
parent.removeWindowListener(windowListener);
parent.removeMouseListener(mouseListener);
}
void onClick(final int x, final int y) {
// Check - we were over the 'X' (and thus no notify), or was it in the general area?
if (showCloseButton && x >= 280 && y <= 20) {
if (notifyCanvas.isCloseButton(x, y)) {
// reasonable position for detecting mouse over
((INotify)parent).close();
}
@ -257,15 +159,30 @@ class LookAndFeel {
int changedY;
if (showFromTop) {
changedY = anchorY + (popupIndex * (HEIGHT + 10));
changedY = anchorY + (popupIndex * (NotifyCanvas.HEIGHT + 10));
}
else {
changedY = anchorY - (popupIndex * (HEIGHT + 10));
changedY = anchorY - (popupIndex * (NotifyCanvas.HEIGHT + 10));
}
parent.setLocation(anchorX, changedY);
}
void close() {
if (hideTween != null) {
hideTween.cancel();
hideTween = null;
}
if (tween != null) {
tween.cancel();
tween = null;
}
parent.removeWindowListener(windowListener);
parent.removeMouseListener(mouseListener);
}
void shake(final int durationInMillis, final int amplitude) {
int i1 = RANDOM.nextInt((amplitude << 2) + 1) - amplitude;
int i2 = RANDOM.nextInt((amplitude << 2) + 1) - amplitude;
@ -294,47 +211,25 @@ class LookAndFeel {
count++;
}
Tween tween = Tween.to(this, NotifyAccessor.X_Y_POS, accessor, 0.05F)
.targetRelative(i1, i2)
.repeatAutoReverse(count, 0)
.ease(TweenEquations.Linear);
tweenManager.add(tween);
animation.to(this, NotifyAccessor.X_Y_POS, accessor, 0.05F)
.targetRelative(i1, i2)
.repeatAutoReverse(count, 0)
.ease(TweenEquations.Linear)
.start();
}
void setY(final int y) {
void setParentY(final int y) {
parent.setLocation(parent.getX(), y);
}
void setProgress(final int progress) {
this.progress = progress;
}
int getProgress() {
return progress;
}
int getY() {
int getParentY() {
return parent.getY();
}
int getX() {
int getParentX() {
return parent.getX();
}
void setVisible(final boolean visible) {
if (visible) {
parent.toFront();
// set this jframe to use active rendering
SwingActiveRender.addActiveRender(parent);
addPopupToMap(this);
}
else {
removePopupFromMap(this);
SwingActiveRender.removeActiveRender(parent);
}
}
private static
int getAnchorX(final Pos position, final Rectangle bounds) {
// we use the screen that the mouse is currently on.
@ -349,11 +244,11 @@ class LookAndFeel {
return startX + PADDING;
case CENTER:
return startX + (screenWidth / 2) - WIDTH / 2 - PADDING / 2;
return startX + (screenWidth / 2) - NotifyCanvas.WIDTH / 2 - PADDING / 2;
case TOP_RIGHT:
case BOTTOM_RIGHT:
return startX + screenWidth - WIDTH - PADDING;
return startX + screenWidth - NotifyCanvas.WIDTH - PADDING;
default:
throw new RuntimeException("Unknown position. '" + position + "'");
@ -372,99 +267,22 @@ class LookAndFeel {
return PADDING + startY;
case CENTER:
return startY + (screenHeight / 2) - HEIGHT / 2 - PADDING / 2;
return startY + (screenHeight / 2) - NotifyCanvas.HEIGHT / 2 - PADDING / 2;
case BOTTOM_LEFT:
case BOTTOM_RIGHT:
return startY + screenHeight - HEIGHT - PADDING;
return startY + screenHeight - NotifyCanvas.HEIGHT - PADDING;
default:
throw new RuntimeException("Unknown position. '" + position + "'");
}
}
private static
BufferedImage renderBackgroundInfo(final String title,
final String notificationText,
final Color titleText_FG,
final Color mainText_FG,
final Color panel_BG,
final ImageIcon imageIcon) {
BufferedImage image = new BufferedImage(WIDTH, HEIGHT, BufferedImage.TYPE_INT_ARGB);
Graphics2D g2 = image.createGraphics();
g2.setRenderingHint(RenderingHints.KEY_ALPHA_INTERPOLATION, RenderingHints.VALUE_ALPHA_INTERPOLATION_QUALITY);
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2.setRenderingHint(RenderingHints.KEY_COLOR_RENDERING, RenderingHints.VALUE_COLOR_RENDER_QUALITY);
g2.setRenderingHint(RenderingHints.KEY_DITHERING, RenderingHints.VALUE_DITHER_ENABLE);
g2.setRenderingHint(RenderingHints.KEY_FRACTIONALMETRICS, RenderingHints.VALUE_FRACTIONALMETRICS_ON);
g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR);
g2.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
g2.setRenderingHint(RenderingHints.KEY_STROKE_CONTROL, RenderingHints.VALUE_STROKE_PURE);
try {
g2.setColor(panel_BG);
g2.fillRect(0, 0, WIDTH, HEIGHT);
// Draw the title text
java.awt.Font titleTextFont = FontUtil.parseFont(Notify.TITLE_TEXT_FONT);
g2.setColor(titleText_FG);
g2.setFont(titleTextFont);
g2.drawString(title, 5, 20);
int posX = 10;
int posY = -8;
int textLengthLimit = 108;
// ICON
if (imageIcon != null) {
textLengthLimit = 88;
posX = 60;
// Draw the image
imageIcon.paintIcon(null, g2, 5, 30);
}
// Draw the main text
java.awt.Font mainTextFont = FontUtil.parseFont(Notify.MAIN_TEXT_FONT);
int length = notificationText.length();
StringBuilder text = new StringBuilder(length);
// are we "html" already? just check for the starting tag and strip off END html tag
if (length >= 13 && notificationText.regionMatches(true, length - 7, "</html>", 0, 7)) {
text.append(notificationText);
text.delete(text.length() - 7, text.length());
length -= 7;
}
else {
text.append("<html>");
text.append(notificationText);
}
// make sure the text is the correct length
if (length > textLengthLimit) {
text.delete(6 + textLengthLimit, text.length());
text.append("...");
}
text.append("</html>");
JLabel mainTextLabel = new JLabel();
mainTextLabel.setForeground(mainText_FG);
mainTextLabel.setFont(mainTextFont);
mainTextLabel.setText(text.toString());
mainTextLabel.setBounds(0, 0, WIDTH - posX - 2, HEIGHT);
g2.translate(posX, posY);
mainTextLabel.paint(g2);
g2.translate(-posX, -posY);
} finally {
g2.dispose();
}
return image;
void setParentLocation(final int x, final int y) {
parent.setLocation(x, y);
}
// only called on the swing EDT thread
private static
void addPopupToMap(final LookAndFeel sourceLook) {
@ -486,48 +304,37 @@ class LookAndFeel {
int anchorY = sourceLook.anchorY;
if (isShowFromTop(sourceLook)) {
targetY = anchorY + (popupIndex * (HEIGHT + 10));
targetY = anchorY + (popupIndex * (NotifyCanvas.HEIGHT + 10));
}
else {
targetY = anchorY - (popupIndex * (HEIGHT + 10));
targetY = anchorY - (popupIndex * (NotifyCanvas.HEIGHT + 10));
}
looks.add(sourceLook);
sourceLook.setLocation(anchorX, targetY);
sourceLook.setParentLocation(anchorX, targetY);
if (sourceLook.hideAfterDurationInSeconds > 0 && sourceLook.hideTween == null) {
// begin a timeline to get rid of the popup (default is 5 seconds)
Tween hideTween = Tween.to(sourceLook, NotifyAccessor.PROGRESS, accessor, sourceLook.hideAfterDurationInSeconds)
.target(WIDTH)
.ease(TweenEquations.Linear)
.addCallback(new TweenCallback() {
@Override
public
void onEvent(final int type, final BaseTween<?> source) {
if (type == Events.COMPLETE) {
((INotify)sourceLook.parent).close();
}
}
});
tweenManager.add(hideTween);
animation.to(sourceLook, NotifyAccessor.PROGRESS, accessor, sourceLook.hideAfterDurationInSeconds)
.target(NotifyCanvas.WIDTH)
.ease(TweenEquations.Linear)
.addCallback(new TweenCallback() {
@Override
public
void onEvent(final int type, final BaseTween<?> source) {
if (type == Events.COMPLETE) {
((INotify) sourceLook.parent).close();
}
}
})
.start();
}
}
// start if we have stopped the timer
if (!SwingActiveRender.containsActiveRenderFrameStart(frameStartHandler)) {
tweenManager.resetUpdateTime();
SwingActiveRender.addActiveRenderFrameStart(frameStartHandler);
}
}
void setLocation(final int x, final int y) {
parent.setLocation(x, y);
}
// only called on the swing app or SwingActiveRender thread
private static
void removePopupFromMap(final LookAndFeel sourceLook) {
boolean removePopupFromMap(final LookAndFeel sourceLook) {
boolean showFromTop = isShowFromTop(sourceLook);
boolean popupsAreEmpty;
@ -565,41 +372,31 @@ class LookAndFeel {
// popups at TOP grow down, popups at BOTTOM grow up
int changedY;
if (showFromTop) {
changedY = look.anchorY + (look.popupIndex * (HEIGHT + 10));
changedY = look.anchorY + (look.popupIndex * (NotifyCanvas.HEIGHT + 10));
}
else {
changedY = look.anchorY - (look.popupIndex * (HEIGHT + 10));
changedY = look.anchorY - (look.popupIndex * (NotifyCanvas.HEIGHT + 10));
}
// now animate that popup to it's new location
Tween tween = Tween.to(look, NotifyAccessor.Y_POS, accessor, MOVE_DURATION)
.target((float) changedY)
.ease(TweenEquations.Linear)
.addCallback(new TweenCallback() {
@Override
public
void onEvent(final int type, final BaseTween<?> source) {
if (type == Events.COMPLETE) {
// make sure to remove the tween once it's done, otherwise .kill can do weird things.
look.tween = null;
}
}
});
look.tween = tween;
tweenManager.add(tween);
look.tween = animation.to(look, NotifyAccessor.Y_POS, accessor, MOVE_DURATION)
.target((float) changedY)
.ease(TweenEquations.Linear)
.addCallback(new TweenCallback() {
@Override
public
void onEvent(final int type, final BaseTween<?> source) {
if (type == Events.COMPLETE) {
// make sure to remove the tween once it's done, otherwise .kill can do weird things.
look.tween = null;
}
}
})
.start();
}
}
// if there's nothing left, stop the timer.
if (popupsAreEmpty) {
SwingActiveRender.removeActiveRenderFrameStart(frameStartHandler);
}
// start if we have previously stopped the timer
else if (!SwingActiveRender.containsActiveRenderFrameStart(frameStartHandler)) {
tweenManager.resetUpdateTime();
SwingActiveRender.addActiveRenderFrameStart(frameStartHandler);
}
return popupsAreEmpty;
}
private static
@ -613,4 +410,45 @@ class LookAndFeel {
return false;
}
}
void setProgress(final int progress) {
notifyCanvas.setProgress(progress);
}
int getProgress() {
return notifyCanvas.getProgress();
}
/**
* we have to remove the active renderer BEFORE we set the visibility status.
*/
void updatePositionsPre(final boolean visible) {
if (!visible) {
boolean popupsAreEmpty = LookAndFeel.removePopupFromMap(this);
SwingActiveRender.removeActiveRender(notifyCanvas);
if (popupsAreEmpty) {
// if there's nothing left, stop the timer.
SwingActiveRender.removeActiveRenderFrameStart(frameStartHandler);
}
}
}
/**
* when using active rendering, we have to add it AFTER we have set the visibility status
*/
void updatePositionsPost(final boolean visible) {
if (visible) {
SwingActiveRender.addActiveRender(notifyCanvas);
// start if we have previously stopped the timer
if (!SwingActiveRender.containsActiveRenderFrameStart(frameStartHandler)) {
LookAndFeel.animation.resetUpdateTime();
SwingActiveRender.addActiveRenderFrameStart(frameStartHandler);
}
LookAndFeel.addPopupToMap(this);
}
}
}

View File

@ -150,6 +150,8 @@ class Notify {
String title;
String text;
Theme theme;
Pos position = Pos.BOTTOM_RIGHT;
int hideAfterDurationInMillis = 0;
@ -238,6 +240,15 @@ class Notify {
return this;
}
/**
* Specifies what the theme should be, if other than the default. This will always take precedence over the defaults.
*/
public
Notify text(Theme theme) {
this.theme = theme;
return this;
}
/**
* Specify that the close button in the top-right corner of the notification should not be shown.
*/
@ -320,10 +331,18 @@ class Notify {
}
}
if (window == null) {
notifyPopup = new AsFrame(notify, graphic, imageIcon);
Theme theme;
if (notify.theme != null) {
// use custom theme.
theme = notify.theme;
} else {
notifyPopup = new AsDialog(notify, graphic, imageIcon, window);
theme = new Theme(Notify.TITLE_TEXT_FONT, Notify.MAIN_TEXT_FONT, notify.isDark);
}
if (window == null) {
notifyPopup = new AsFrame(notify, graphic, imageIcon, theme);
} else {
notifyPopup = new AsDialog(notify, graphic, imageIcon, window, theme);
}
notifyPopup.setVisible(true);

View File

@ -32,11 +32,11 @@ class NotifyAccessor implements TweenAccessor<LookAndFeel> {
int getValues(final LookAndFeel target, final int tweenType, final float[] returnValues) {
switch (tweenType) {
case Y_POS:
returnValues[0] = (float) target.getY();
returnValues[0] = (float) target.getParentY();
return 1;
case X_Y_POS:
returnValues[0] = (float) target.getX();
returnValues[1] = (float) target.getY();
returnValues[0] = (float) target.getParentX();
returnValues[1] = (float) target.getParentY();
return 2;
case PROGRESS:
returnValues[0] = (float) target.getProgress();
@ -51,10 +51,10 @@ class NotifyAccessor implements TweenAccessor<LookAndFeel> {
void setValues(final LookAndFeel target, final int tweenType, final float[] newValues) {
switch (tweenType) {
case Y_POS:
target.setY((int) newValues[0]);
target.setParentY((int) newValues[0]);
return;
case X_Y_POS:
target.setLocation((int) newValues[0], (int) newValues[1]);
target.setParentLocation((int) newValues[0], (int) newValues[1]);
return;
case PROGRESS:
target.setProgress((int) newValues[0]);

View File

@ -0,0 +1,189 @@
package dorkbox.notify;
import java.awt.BasicStroke;
import java.awt.Canvas;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Point;
import java.awt.RenderingHints;
import java.awt.Stroke;
import java.awt.image.BufferedImage;
import javax.swing.ImageIcon;
import javax.swing.JLabel;
@SuppressWarnings("FieldCanBeLocal")
class NotifyCanvas extends Canvas {
private static final Stroke stroke = new BasicStroke(2);
private static final int closeX = 282;
private static final int closeY = 2;
private static final int Y_1 = closeY + 5;
private static final int X_1 = closeX + 5;
private static final int Y_2 = closeY + 11;
private static final int X_2 = closeX + 11;
static final int WIDTH = 300;
static final int HEIGHT = 87;
private static final int PROGRESS_HEIGHT = HEIGHT - 2;
private final boolean showCloseButton;
private final BufferedImage cachedImage;
// for the progress bar. we directly draw this onscreen
// non-volatile because it's always accessed in the active render thread
private int progress = 0;
private final Theme theme;
NotifyCanvas(final Notify notification, final ImageIcon imageIcon, final Theme theme) {
this.theme = theme;
final Dimension preferredSize = new Dimension(WIDTH, HEIGHT);
setPreferredSize(preferredSize);
setMaximumSize(preferredSize);
setMinimumSize(preferredSize);
setSize(WIDTH, HEIGHT);
setFocusable(false);
setBackground(this.theme.panel_BG);
showCloseButton = !notification.hideCloseButton;
// now we setup the rendering of the image
cachedImage = renderBackgroundInfo(notification.title, notification.text, this.theme, imageIcon);
}
void setProgress(final int progress) {
this.progress = progress;
}
int getProgress() {
return progress;
}
public
void paint(final Graphics g) {
// we cache the text + image (to another image), and then always render the close + progressbar
// use our cached image, so we don't have to re-render text/background/etc
g.drawImage(cachedImage, 0, 0, null);
// the progress bar and close button are the only things that can change, so we always draw them every time
Graphics2D g2 = (Graphics2D) g.create();
try {
if (showCloseButton) {
Graphics2D g3 = (Graphics2D) g.create();
g3.setColor(theme.panel_BG);
g3.setStroke(stroke);
final Point p = getMousePosition();
// reasonable position for detecting mouse over
if (p != null && p.getX() >= 280 && p.getY() <= 20) {
g3.setColor(Color.RED);
}
else {
g3.setColor(theme.closeX_FG);
}
// draw the X
g3.drawLine(X_1, Y_1, X_2, Y_2);
g3.drawLine(X_2, Y_1, X_1, Y_2);
}
g2.setColor(theme.progress_FG);
g2.fillRect(0, PROGRESS_HEIGHT, progress, 2);
} finally {
g2.dispose();
}
}
/**
* @return TRUE if we were over the 'X' or FALSE if the click was in the general area (and not over the 'X').
*/
boolean isCloseButton(final int x, final int y) {
return showCloseButton && x >= 280 && y <= 20;
}
private static
BufferedImage renderBackgroundInfo(final String title,
final String notificationText,
final Theme theme,
final ImageIcon imageIcon) {
BufferedImage image = new BufferedImage(WIDTH, HEIGHT, BufferedImage.TYPE_INT_ARGB);
Graphics2D g2 = image.createGraphics();
g2.setRenderingHint(RenderingHints.KEY_ALPHA_INTERPOLATION, RenderingHints.VALUE_ALPHA_INTERPOLATION_QUALITY);
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2.setRenderingHint(RenderingHints.KEY_COLOR_RENDERING, RenderingHints.VALUE_COLOR_RENDER_QUALITY);
g2.setRenderingHint(RenderingHints.KEY_DITHERING, RenderingHints.VALUE_DITHER_ENABLE);
g2.setRenderingHint(RenderingHints.KEY_FRACTIONALMETRICS, RenderingHints.VALUE_FRACTIONALMETRICS_ON);
g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR);
g2.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
g2.setRenderingHint(RenderingHints.KEY_STROKE_CONTROL, RenderingHints.VALUE_STROKE_PURE);
try {
g2.setColor(theme.panel_BG);
g2.fillRect(0, 0, WIDTH, HEIGHT);
// Draw the title text
g2.setColor(theme.titleText_FG);
g2.setFont(theme.titleTextFont);
g2.drawString(title, 5, 20);
int posX = 10;
int posY = -8;
int textLengthLimit = 108;
// ICON
if (imageIcon != null) {
textLengthLimit = 88;
posX = 60;
// Draw the image
imageIcon.paintIcon(null, g2, 5, 30);
}
// Draw the main text
int length = notificationText.length();
StringBuilder text = new StringBuilder(length);
// are we "html" already? just check for the starting tag and strip off END html tag
if (length >= 13 && notificationText.regionMatches(true, length - 7, "</html>", 0, 7)) {
text.append(notificationText);
text.delete(text.length() - 7, text.length());
length -= 7;
}
else {
text.append("<html>");
text.append(notificationText);
}
// make sure the text is the correct length
if (length > textLengthLimit) {
text.delete(6 + textLengthLimit, text.length());
text.append("...");
}
text.append("</html>");
JLabel mainTextLabel = new JLabel();
mainTextLabel.setForeground(theme.mainText_FG);
mainTextLabel.setFont(theme.mainTextFont);
mainTextLabel.setText(text.toString());
mainTextLabel.setBounds(0, 0, WIDTH - posX - 2, HEIGHT);
g2.translate(posX, posY);
mainTextLabel.paint(g2);
g2.translate(-posX, -posY);
} finally {
g2.dispose();
}
return image;
}
}

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@ -0,0 +1,55 @@
package dorkbox.notify;
import java.awt.Color;
import java.awt.Font;
import dorkbox.util.FontUtil;
/**
*
*/
public
class Theme {
public final Color panel_BG;
public final Color titleText_FG;
public final Color mainText_FG;
public final Color closeX_FG;
public final Color progress_FG;
public final Font titleTextFont;
public final Font mainTextFont;
Theme(final String titleTextFont, final String mainTextFont, boolean isDarkTheme) {
this.titleTextFont = FontUtil.parseFont(titleTextFont);
this.mainTextFont = FontUtil.parseFont(mainTextFont);
if (isDarkTheme) {
panel_BG = Color.DARK_GRAY;
titleText_FG = Color.GRAY;
mainText_FG = Color.LIGHT_GRAY;
closeX_FG = Color.GRAY;
progress_FG = Color.gray;
}
else {
panel_BG = Color.WHITE;
titleText_FG = Color.GRAY.darker();
mainText_FG = Color.GRAY;
closeX_FG = Color.LIGHT_GRAY;
progress_FG = new Color(0x42A5F5);
}
}
public
Theme(final String titleTextFont, final String mainTextFont,
final Color panel_BG, final Color titleText_FG, final Color mainText_FG, final Color closeX_FG, final Color progress_FG) {
this.titleTextFont = FontUtil.parseFont(titleTextFont);
this.mainTextFont = FontUtil.parseFont(mainTextFont);
this.panel_BG = panel_BG;
this.titleText_FG = titleText_FG;
this.mainText_FG = mainText_FG;
this.closeX_FG = closeX_FG;
this.progress_FG = progress_FG;
}
}

View File

@ -64,7 +64,8 @@ class NotifyTest {
.text("This is a notification " + i + " popup message This is a notification popup message This is a " +
"notification popup message")
.hideAfter(13000)
.position(Pos.CENTER)
.position(Pos.BOTTOM_RIGHT)
// .position(Pos.CENTER)
// .setScreen(0)
.darkStyle()
// .shake(1300, 4)
@ -93,7 +94,7 @@ class NotifyTest {
.title("Notify title " + i)
.text("This is a notification " + i + " popup message This is a notification popup message This is a " +
"notification popup message")
.hideAfter(13000)
.hideAfter(3000)
.position(Pos.TOP_RIGHT)
// .setScreen(0)
.darkStyle()